Each kid becomes a hero. Chores earn XP, healing, and gold — then they battle monsters and cash in gold for rewards you approve. Less nagging, more questing.
The same loop that keeps them on a game — pointed at real life.
Make the bed, feed the dog, homework. One big tap to mark it done — even before they can read.
Chores pay out XP, healing and gold. Kids spend energy fighting monsters and climbing levels.
Gold buys real rewards from your vault — and every redemption waits for a grown-up’s OK.
The nostalgia you grew up on — a calm, careful interface a four-year-old can use.
Pick a portrait, race and class. That character is unmistakably “me” — the first thing they see.
FF-style turn battles against the Dish Drake, Laundry Lynx and streak-locked bosses.
Chores grouped into morning, afternoon and evening with clear rewards and gentle deadlines.
You set the rewards and their gold cost; kids save toward them with a visible progress bar.
A 4-digit family PIN gates approvals, redemptions and settings. Kids never need it.
Weather, time and the next family event on one calm screen — the wall tablet everyone checks.
You define the reward vault. We put the relationship rewards on top on purpose — because "30 minutes, just us" beats another gift card. Kids save their gold and a grown-up approves every redemption.
Build your reward vaultStart free with one hero. When you're ready for the whole family, one simple plan unlocks everything.
For trying the world with one child. Yours forever.
Every kid, every reward, the full vault, calendar & bosses.
No. You can start completely free with one hero and the full battle loop — no card. You only add a card when you choose to start the 21-day trial of the whole-household plan.